Post by AdmiralKerkov on Mar 10, 2022 1:47:53 GMT
To apply for a nation, you should list the current state of the nation, in terms of mood, politics, economy and its military. More detail tends to be better.
Rules
General
The first turn is the period of January to March 1882.
Each turn is three months long.
The financial year starts in the 2nd Quarter of the year.
Players will have a week to post their turns, and may do so in any order.
Production should be allocated to companies.
Events between NPC nations are assumed to occur in their historical timeframe, unless influenced by outside events.
Historical events that occurred between NPC nations & player nations will still occur, though the outcome may differ, as indeed may the start point, depending on world events to that point.
Using historical hindsight to influence events that you would not know about is considered metagaming, and is not permitted.
Nation applications are only approved by Tem, not myself or anyone else.
Ground Forces
Failure to use tactical units will result in penalties.
Production is assumed to be rolling, with products being issued once they are ready, unless noted otherwise.
Shipbuilding
Each ship is built in a shipyard, which may either be private or public owned.
Slots for shipbuilding are tied to locations and companies. The number may be increased over time, either be reactivating slots lost when a company folds, or by making new ones, though the latter especially is expensive.
You must name all the ships you order.
How long a ship will take to launch and fit out will be given when it’s ordered and when its laid down (if the two are different). However, these may change due to in-game events.
Rebuilding a ship takes up a building slot
Refitting, repair and maintenance do not.
Maintenance is assumed to be automatic.
Naval Programmes come in two forms: Yearly applications for funding from the Government, and multi-year plans that outline longer term goals, hopes and intentions.
Tactical units should be used. Not only will this make determining outcomes of events easier, but it will also make tracking ships easier.
Not all ships are in commission at any one time in times of peace, due to cost. Ships in the reverse have a much reduced compliment to make sure things are kept in some semblance of order.
Recently commissioned ships, be it new construction or from the reserve, take time to work up. Using them too soon after commissioning will result in reduced performance
Hints
The clearer something is, the less likely the Moderator is likely to punish you for it
The Moderator is not above sending fruit wielding natives or mecha-Rebels to punish you
It is helpful if you keep track of where all your units are. Spreadsheets are good for this.
If you have a complaint about a Moderation, the more politely you phrase it, and support it with evidence, the better it is likely to go for you.
The use of maps & diagrams is endorsed.